^_^ Cheri III managed to make it all the way to Level 31, only to get trapped in a corridor full of hydrae. The reason I started the drawings - the image of a dwarf marching around with Anduril over her shoulder was just too funny. She doesn't get art, it's too embarassing.) Then she wound up low on health with no potions, and got pecked to death by an angry bird. (The next-best Kaitlyn was the last - Kaitlyn XXV, a Hobbit Necromancer who shot everything with dark magic and made it down to level 27. I have been mortally afraid of the blighters ever since. These nasty beggars breath Inertia, which slowed her down to a crawl and meant they could bite her to death before she could take two turns. Kaitlyn VII made it down to level 35 of the dungeon before walking into a room full of Inertia Hounds. She also wore a Helm of Seeing, which obviously must have glasses attached. As a Blackguard she had access to necromancy, but her weapons of choice were her collection of magic wands, and Dagmor, sword of Beren. Sent in before I made my rule, there were at least 25 Kaitlyns in total, but the seventh got the furthest. (Obviously, as the player character is just an symbol, some interpretation is required.) I've also been drawing my Level 30 adventurers - all three of them. Once they reach that marker, they become the last bearer of their name - if (when) they die, I pick a new race and class for the next game. To keep myself from going crazy, I've made myself a rule that I will play the same character (race, class, name, and description) over and over until they hit dungeon level 30 (1500' underground). I don't think I'll be killing him any time soon. My best character died on level 56 of the dungeon - barely over halfway to Morgoth. I'm not the greatest at computer games, but in 42 games I've only made it past level 30 (out of 100) three times. Player character ( fights balrog ( U) in small room.ĭespite that, it can be really fun to play, and to find out what pieces of Tolkien you're going to encounter on the next level. "Stuff" is your standard magic potions and scrolls, weapons and armour, and a large number of Middle-earth-based artefacts - canon characters' swords and armour, or invented items carrying Sindarin names.Īs a Roguelike, the 'graphics' consist of ASCII characters forming the map, so for example: "Monsters" range from generic D'n'D types, through Orcs and Wargs and suchlike, to named Tolkien characters - Wormtongue is particularly pleasurable to finally murder. well, see above! The gameplay consists in large part of fighting monsters and taking their stuff. This is Angband, a 30-year-old Roguelike video game in which you.
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